Charles Max Wood discusses several opportunities that came his way early in his podcasting career and other opportunities that have come to other people after only a couple of podcast episodes. He explains why that happens and how you can use this to create more influence as a developer.
Charles Max Wood started podcasting because it sounded fun and because he wanted to talk about technology. He learned pretty quickly that it got him access to people who understood the things he wanted to learn. The reasons changed over the years, as Charles explains before he talks about the big payoff he gets now from doing the podcasts.
Charles Max Wood started podcasting because it sounded fun and because he wanted to talk about technology. He learned pretty quickly that it got him access to people who understood the things he wanted to learn. The reasons changed over the years, as Charles explains before he talks about the big payoff he gets now from doing the podcasts.
Jason Weimann started out as an enthusiast of the Massively Multiplayer Online Role Playing Game, Everquest. After becoming a software developer and building a collaborative community playing the game, learn how he used his connections to get a job working for the company that made the game, even if it wasn't a job working as a game developer and how that led to a career working on one of the most popular online games of the time.
Jason Weimann started out as an enthusiast of the Massively Multiplayer Online Role Playing Game, Everquest. After becoming a software developer and building a collaborative community playing the game, learn how he used his connections to get a job working for the company that made the game, even if it wasn't a job working as a game developer and how that led to a career working on one of the most popular online games of the time.
Chuck outlines how he's used his podcasts to find mentors to continue his learning journey over 12 years of podcasting. Some mentors have been long lived relationships while others have lasted only a few months or even days. This episode shares Chuck's experience learning from the top people in the development community as a programmer and podcaster.
Chuck outlines how he's used his podcasts to find mentors to continue his learning journey over 12 years of podcasting. Some mentors have been long lived relationships while others have lasted only a few months or even days. This episode shares Chuck's experience learning from the top people in the development community as a programmer and podcaster.
In the previous episode, Robert "Uncle Bob" Martin mentioned that there are many books that current programmers don't read anymore. Chuck pressed him and got him to come back and tell us which books those are and why people should be paying attention to them.
Uncle Bob is back to discuss his upcoming book Clean Craftsmanship. He and Chuck discuss the bases for software craftsmanship including the disciplines, standards, and ethics that make up Software Craftsmanship. Uncle Bob once again brings up his Extreme Programming roots and dives into the reasons why the disciplines outlined in it are so important.
Daniel and Chuck jump into the ideas around code complexity and the idea that the number of symbols someone has to understand increases the amount that someone has to keep in their head to understand code.
Charles Max Wood explains how he landed his first 4 freelance clients that took him through a few years of freelancing with only 3 years of experience and a few hundred podcast listeners. Funnily enough, they actually came to him, not the other way around.
He explains how he made himself attractive to them and then turned it into a mutually profitable relationship once he had their attention.
This is a repeat episode of Clean Coders.
Eric Crichlow is the author of the iOS Development 101 on Clean Coders. Chuck and Eric discuss the course and the process of building a course for Clean Coders. They also discuss Eric's journey from working at GM to working at a startup.
John-Daniel Trask, founder and CEO of Raygun, talks about his experience building a monitoring company and about how to measure the speed and quality of your code.
John-Daniel Trask, founder and CEO of Raygun, talks about his experience building a monitoring company and about how to measure the speed and quality of your code.