027 iPhreaks Show – Game Development with Kyle Richter & Nathan Eror
Panel Kyle Richter (twitter) Nathan Eror (twitter github) Ben Scheirman (twitter github blog NSSreencast) Andrew Madsen (twitter github blog) Jaim Zuber (twitter Sharp Five Software) Rod Schmidt (twitter github infiniteNIL)
Published: October 31, 2013
027 iPhreaks Show – Game Development with Kyle Richter & Nathan Eror
Show Notes
Kyle Richter (twitter) Nathan Eror (twitter github) Ben Scheirman (twitter github blog NSSreencast) Andrew Madsen (twitter github blog) Jaim Zuber (twitter Sharp Five Software) Rod Schmidt (twitter github infiniteNIL) Charles Max Wood (twitter github Teach Me To Code Rails Ramp Up)
Empirical Development
Hardware Controllers Apple TV Latency
Sprite Kit Unity Cocos2d UIKit
Infinity Blade II Letterpress Doodle Jump Slender
Artist/Developer Relationships Production Art Tileable Art
26:42 - Optimizations
Pre-Allocating Only Rendering What’s Necessary
36:51 - GameCenter
40:04 - Getting into Game Development
Trainyard (Ben) Space Team (Ben) Duolingo (Ben) Game Coding Complete by Mike McShaffry (Ben) Physics of Light - John Carmack (Ben) Bret Victor - Inventing on Principle (Ben) Overcoming iOS Game Memory Limits (Jaim) Big Nerd Ranch Blog (Andrew) Code Signing and Mavericks (Andrew) CocoaColor (Andrew) NinjaHit (Rod) Joybox (Rod) OpenGameArt (Chuck) 080 JSJ Impact.js with Dominic Szablewski JavaScript Jabber #081: Testing Promises for Async JavaScript with Pete Hodgson (Chuck) Linear algebra for game developers ~ part 1 (Nathan) Linear algebra for game developers ~ part 2 (Nathan) Linear algebra for game developers ~ part 3 (Nathan) 3D Math Primer for Graphics and Game Development by Fletcher Dunn and Ian Parberry (Nathan) #AltDevBlog (Nathan) Sleep Cycle (Kyle) Pivvot (Kyle) Hungry Shark Evolution (Kyle)
New iOS APIs
Transcript
CHUCK: Alright, Nathan, how do you say your last name?