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125 iPS GameplayKit with Jake Gundersen
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125 iPS GameplayKit with Jake Gundersen

Published: October 22, 2015

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125 iPS GameplayKit with Jake Gundersen
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Created by: Charles Max Wood • Andrew Madsen

Show Notes

01:04 - Jake Gundersen
  • Twitter 
  • GitHub 
  • Blog
  • The Ray Wenderlich Podcast
01:38 - GameplayKit Framework Reference
  • GameplayKit Programming Guide 
03:56 - What’s the advantage of GameplayKit?
  • Unity 5 
09:05 - Component Architecture
11:52 - ComponentKit | Component API
14:29 - Randomization
16:21 - State Machines
  • GKStateMachine 
  • GKState 
24:10 - Rules Systems
24:51 - Pathfinding
  • GKGraph 
  • GKGraphNode 
  • GKObstacleGraph 
    • GKPolygonObstacle 
30:50 - Agents, Goals, and Behaviors 
  • GKAgent
  • GKGoal 
33:58 - Compatability
35:54 - Cross-platform Limitation
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